Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Private/NetworkingModule.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

19 lines
324 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Implements the Networking module.
*/
class FNetworkingModule
: public INetworkingModule
{
public:
virtual void StartupModule( ) override;
virtual void ShutdownModule( ) override;
virtual bool SupportsDynamicReloading( ) override;
};