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19 lines
324 B
C++
19 lines
324 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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/**
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* Implements the Networking module.
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*/
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class FNetworkingModule
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: public INetworkingModule
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{
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public:
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virtual void StartupModule( ) override;
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virtual void ShutdownModule( ) override;
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virtual bool SupportsDynamicReloading( ) override;
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}; |