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29 lines
765 B
C++
29 lines
765 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "NetworkingPrivatePCH.h"
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/* FIPv4Subnet interface
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*****************************************************************************/
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FText FIPv4Subnet::ToText( ) const
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{
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return FText::Format( FText::FromString( TEXT("{0}/{1}") ), Address.ToText(), Mask.ToText() );
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}
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/* FIPv4Subnet static interface
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*****************************************************************************/
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bool FIPv4Subnet::Parse( const FString& SubnetString, FIPv4Subnet& OutSubnet )
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{
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TArray<FString> Tokens;
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if (SubnetString.ParseIntoArray(Tokens, TEXT("/"), false) == 2)
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{
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return (FIPv4Address::Parse(Tokens[0], OutSubnet.Address) && FIPv4SubnetMask::Parse(Tokens[1], OutSubnet.Mask));
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}
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return false;
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}
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