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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP/Engine/Source/Runtime/MovieSceneCore/Private
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Saul Abreu 79a26091bf Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
#codereview Steve.Robb, Robert.Manuszewski

[CL 2466824 by Saul Abreu in Main branch]
2015-03-02 15:51:37 -05:00
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MovieScene.cpp
Fixed sequencer data structures that were persisting FTexts instead of FStrings as UProperties, causing them to be gathered for localization. Ultimately they are turned into FText, but that is done at the appropriate time.
2015-02-17 17:48:38 -05:00
MovieSceneBindings.cpp
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MovieSceneCommonHelpers.cpp
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
MovieSceneCoreModule.cpp
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MovieSceneCorePrivatePCH.h
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MovieSceneInstance.cpp
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MovieScenePropertyTrack.cpp
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MovieSceneSection.cpp
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MovieSceneTrack.cpp
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RuntimeMovieScenePlayer.cpp
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