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14 lines
332 B
C#
14 lines
332 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class MovieSceneCore : ModuleRules
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{
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public MovieSceneCore(TargetInfo Target)
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{
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PrivateIncludePaths.Add("Runtime/MovieSceneCore/Private");
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine" });
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}
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}
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