Files
UnrealEngineUWP/Engine/Source/Runtime/LauncherAutomatedService/Private/LauncherAutomatedServiceModule.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

25 lines
455 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Implements the launchers automated service.
*/
class FLauncherAutomatedServiceModule
: public ILauncherAutomatedServiceModule
{
public:
// ILauncherAutomatedServiceModule interface
virtual ILauncherAutomatedServiceProviderPtr CreateAutomatedServiceProvider() override;
public:
/**
* Virtual destructor.
*/
virtual ~FLauncherAutomatedServiceModule( ) { }
};