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30 lines
596 B
C#
30 lines
596 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class LauncherAutomatedService : ModuleRules
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{
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public LauncherAutomatedService(TargetInfo Target)
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{
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PrivateIncludePaths.Add("Runtime/LauncherAutomatedService/Private");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AutomationController",
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"Core",
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"CoreUObject",
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"TargetPlatform",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"LauncherServices",
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"Messaging",
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"TargetDeviceServices",
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}
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);
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}
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}
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}
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