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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP/Engine/Source/Runtime/Launch/Private/Windows
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Ben Marsh 514bf3b9b2 Add support for reading UE4CommandLine.txt on Windows and Mac, as exists for packaged games on most other platforms. Use it to specify default arguments for the editor in Rocket builds, which allows removing the UE_ROCKET define.
#codereview Michael.Trepka, Matthew.Griffin

[CL 2474008 by Ben Marsh in Main branch]
2015-03-10 13:16:35 -04:00
..
LaunchWindows.cpp
Add support for reading UE4CommandLine.txt on Windows and Mac, as exists for packaged games on most other platforms. Use it to specify default arguments for the editor in Rocket builds, which allows removing the UE_ROCKET define.
2015-03-10 13:16:35 -04:00
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