Files
UnrealEngineUWP/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderModulePrivatePCH.h
Ankit Khare 79542f541b Allow HTML5 to download maps on the fly.
UPLAT-685 (Remove Virtual File System to reduce run-time memory overhead and allow for larger worlds in HTML5)

#codereview josh.adams, james.moran

[CL 2505577 by Ankit Khare in Main branch]
2015-04-08 14:53:36 -04:00

9 lines
387 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Core.h"
#include "CoreUObject.h"
#include "Engine.h"
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.
DECLARE_LOG_CATEGORY_EXTERN(LogMapPakDownloader, Log, All);