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45 lines
1.0 KiB
C#
45 lines
1.0 KiB
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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using Microsoft.VisualStudio.Shell;
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using Microsoft.VisualStudio.Shell.Interop;
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namespace UnrealVS
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{
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// GUID for this class.
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[Guid(GuidList.UnrealVSPackageManString)]
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class ProfileManager : Component, IProfileManager
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{
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public void SaveSettingsToXml(IVsSettingsWriter writer)
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{
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throw new NotImplementedException();
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}
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public void LoadSettingsFromXml(IVsSettingsReader reader)
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{
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throw new NotImplementedException();
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}
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public void SaveSettingsToStorage()
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{
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throw new NotImplementedException();
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}
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public void LoadSettingsFromStorage()
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{
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throw new NotImplementedException();
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}
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public void ResetSettings()
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{
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throw new NotImplementedException();
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}
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}
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}
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