Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterface.h
Jaroslaw Palczynski b8c4d83b9c Enabling UHT to digest GENERATED_BODY instead of GENERATED_*_BODY.
#codereview Robert.Manuszewski

[CL 2481360 by Jaroslaw Palczynski in Main branch]
2015-03-17 06:02:26 -04:00

23 lines
416 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TestInterface.generated.h"
UINTERFACE()
class UTestInterface : public UInterface
{
GENERATED_BODY()
public:
UTestInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
};
class ITestInterface
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent)
FString SomeFunction(int32 Val) const;
};