Files
UnrealEngineUWP/Engine/Source/Programs/ShaderCompileWorker/Resources/Resource.rc
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

128 lines
2.7 KiB
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <windows.h>
#include "Runtime/Launch/Resources/Version.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include <windows.h>\r\n"
"#include ""Runtime/Launch/Resources/Version.h""\r\0"
END
3 TEXTINCLUDE
BEGIN
"\r\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION ENGINE_MAJOR_VERSION,ENGINE_MINOR_VERSION,ENGINE_PATCH_VERSION,0
PRODUCTVERSION ENGINE_MAJOR_VERSION,ENGINE_MINOR_VERSION,ENGINE_PATCH_VERSION,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", EPIC_COMPANY_NAME
VALUE "LegalCopyright", EPIC_COPYRIGHT_STRING
VALUE "ProductName", EPIC_PRODUCT_NAME
VALUE "ProductVersion", ENGINE_VERSION_STRING
VALUE "FileDescription", "Shader compiler"
VALUE "InternalName", "ShaderCompileWorker"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Application Manifest
//
#if _DEBUG
// Debug manifest
#if _WIN64
1 RT_MANIFEST "Debug-Win64.manifest"
#else
1 RT_MANIFEST "Debug-Win32.manifest"
#endif
#else
// Release manifest
#if _WIN64
1 RT_MANIFEST "Win64.manifest"
#else
1 RT_MANIFEST "Win32.manifest"
#endif
#endif
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED