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43 lines
939 B
Plaintext
43 lines
939 B
Plaintext
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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//
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// main.m
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// UDKRemote
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//
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// Created by jadams on 7/28/10.
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//
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#import <UIKit/UIKit.h>
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#include "IPhoneObjCWrapper.h"
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time_t GAppInvokeTime;
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int GEngineVersion = 1;
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uint64_t GStartupFreeMem;
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uint64_t GStartupUsedMem;
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int main(int argc, char *argv[])
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{
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NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
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// Save off the memory amounts at startup
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IPhoneGetPhysicalMemoryInfo(GStartupFreeMem, GStartupUsedMem);
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// Update the app statistics
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GAppInvokeTime = time(NULL);
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if (IPhoneLoadUserSettingU64("IPhoneHome::LastRunCrashed") != 0)
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{
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IPhoneIncrementUserSettingU64("IPhoneHome::NumCrashes");
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}
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else
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{
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IPhoneSaveUserSettingU64("IPhoneHome::LastRunCrashed", 1);
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}
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IPhoneIncrementUserSettingU64("IPhoneHome::NumInvocations");
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// Start the GUI
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int retVal = UIApplicationMain(argc, argv, nil, nil);
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[pool release];
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return retVal;
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}
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