Files
UnrealEngineUWP/Engine/Source/Editor/ViewportSnapping/ViewportSnapping.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

33 lines
593 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ViewportSnapping : ModuleRules
{
public ViewportSnapping(TargetInfo Target)
{
PrivateIncludePathModuleNames.Add("UnrealEd");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
// "RenderCore",
// "ShaderCore",
// "RHI",
"Slate",
"UnrealEd"
}
);
// DynamicallyLoadedModuleNames.AddRange(
// new string[] {
// "MainFrame",
// "WorkspaceMenuStructure",
// "PropertyEditor"
// }
// );
}
}