Files
UnrealEngineUWP/Engine/Source/Editor/UserFeedback/UserFeedback.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

28 lines
466 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UserFeedback : ModuleRules
{
public UserFeedback(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"SlateCore",
"UnrealEd",
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Slate",
"EditorStyle",
"Engine",
"Analytics",
"InputCore",
}
);
}
}