Files
UnrealEngineUWP/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignMode.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

21 lines
570 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Mode Toolkit for the Texture Align Tools
*/
class FTextureAlignMode : public FModeToolkit
{
public:
virtual void RegisterTabSpawners(const TSharedRef<class FTabManager>& TabManager) override;
virtual void UnregisterTabSpawners(const TSharedRef<class FTabManager>& TabManager) override;
/** IToolkit interface */
virtual FName GetToolkitFName() const override;
virtual FText GetBaseToolkitName() const override;
virtual class FEdMode* GetEditorMode() const override;
private:
};