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112 lines
2.8 KiB
C++
112 lines
2.8 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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//-----------------------------------------------------------------------------
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// FStructPropertyNode - Used for the root and various sub-nodes
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//-----------------------------------------------------------------------------
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class FStructurePropertyNode : public FComplexPropertyNode
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{
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public:
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FStructurePropertyNode() : FComplexPropertyNode() {}
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virtual ~FStructurePropertyNode() {}
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/** FPropertyNode Interface */
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virtual uint8* GetValueBaseAddress(uint8* Base) override
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{
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ensure(true);
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return IsValid() ? StructData->GetStructMemory() : NULL;
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}
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void SetStructure(TSharedPtr<FStructOnScope> InStructData)
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{
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ClearCachedReadAddresses(true);
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DestroyTree();
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StructData = InStructData;
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}
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bool IsValid() const
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{
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return StructData.IsValid() && StructData->IsValid();
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}
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bool GetReadAddressUncached(FPropertyNode& InPropertyNode, FReadAddressListData& OutAddresses) const override
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{
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if (!IsValid())
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{
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return false;
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}
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UProperty* InItemProperty = InPropertyNode.GetProperty();
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if (!InItemProperty)
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{
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return false;
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}
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uint8* ReadAddress = StructData->GetStructMemory();
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check(ReadAddress);
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OutAddresses.Add(NULL, InPropertyNode.GetValueBaseAddress(ReadAddress), true);
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return true;
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}
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bool GetReadAddressUncached(FPropertyNode& InPropertyNode,
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bool InRequiresSingleSelection,
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FReadAddressListData& OutAddresses,
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bool bComparePropertyContents,
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bool bObjectForceCompare,
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bool bArrayPropertiesCanDifferInSize) const override
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{
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return GetReadAddressUncached(InPropertyNode, OutAddresses);
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}
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/** FComplexPropertyNode Interface */
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virtual const UStruct* GetBaseStructure() const override
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{
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return IsValid() ? StructData->GetStruct() : NULL;
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}
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virtual UStruct* GetBaseStructure() override
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{
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const UStruct* Struct = IsValid() ? StructData->GetStruct() : NULL;
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return const_cast<UStruct*>(Struct);
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}
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virtual int32 GetInstancesNum() const override
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{
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return IsValid() ? 1 : 0;
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}
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virtual uint8* GetMemoryOfInstance(int32 Index) override
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{
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check(0 == Index);
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return IsValid() ? StructData->GetStructMemory() : NULL;
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}
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virtual TWeakObjectPtr<UObject> GetInstanceAsUObject(int32 Index) override
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{
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check(0 == Index);
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return NULL;
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}
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virtual EPropertyType GetPropertyType() const override
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{
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return EPT_StandaloneStructure;
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}
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virtual void Disconnect() override
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{
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SetStructure(NULL);
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}
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protected:
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/** FPropertyNode interface */
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virtual void InitChildNodes() override;
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virtual bool GetQualifiedName(FString& PathPlusIndex, const bool bWithArrayIndex, const FPropertyNode* StopParent = nullptr, bool bIgnoreCategories = false) const override
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{
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PathPlusIndex += TEXT("Struct");
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return true;
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}
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private:
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TSharedPtr<FStructOnScope> StructData;
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};
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