Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.cpp
Ben Marsh 77422a539e [INTEGRATE] Change 2417626 by Ben.Marsh@Ben.Marsh_T3245_Clean on 2015/01/23 21:51:28
Fix for multiply defined variable in non-unity build.

	#codereview matt.kuhlenschmidt

[CL 2419681 by Ben Marsh in Main branch]
2015-01-26 20:10:18 -05:00

7 lines
191 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "PropertyEditorPrivatePCH.h"
#include "SDetailTableRowBase.h"
float SDetailTableRowBase::ScrollbarPaddingSize = 16.0f;