You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Fix for multiply defined variable in non-unity build. #codereview matt.kuhlenschmidt [CL 2419681 by Ben Marsh in Main branch]
7 lines
191 B
C++
7 lines
191 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "PropertyEditorPrivatePCH.h"
|
|
#include "SDetailTableRowBase.h"
|
|
|
|
float SDetailTableRowBase::ScrollbarPaddingSize = 16.0f;
|