This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
MeshPaint
/
Private
History
Michael Noland
9e57fb9699
Mesh paint editor mode: Refactored texture override code to get closer to being able to override via the IMeshPaintGeometryAdapter
...
[CL 2520442 by Michael Noland in Main branch]
2015-04-21 20:28:46 -04:00
..
MeshPaintAdapterFactory.cpp
Editor: Add adapter factory registration system for mesh painting and split the static mesh version out into separate files (WIP)
2014-12-18 23:37:29 -05:00
MeshPaintAdapterFactory.h
Editor: Add adapter factory registration system for mesh painting and split the static mesh version out into separate files (WIP)
2014-12-18 23:37:29 -05:00
MeshPaintEdMode.cpp
Mesh paint editor mode: Refactored texture override code to get closer to being able to override via the IMeshPaintGeometryAdapter
2015-04-21 20:28:46 -04:00
MeshPaintModule.cpp
Mesh paint editor mode: Refactored texture override code to get closer to being able to override via the IMeshPaintGeometryAdapter
2015-04-21 20:28:46 -04:00
MeshPaintPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MeshPaintStaticMeshAdapter.cpp
Mesh paint editor mode: Refactored texture override code to get closer to being able to override via the IMeshPaintGeometryAdapter
2015-04-21 20:28:46 -04:00
MeshPaintStaticMeshAdapter.h
Mesh paint editor mode: Refactored texture override code to get closer to being able to override via the IMeshPaintGeometryAdapter
2015-04-21 20:28:46 -04:00
SMeshPaint.cpp
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SMeshPaint.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00