Files
UnrealEngineUWP/Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h
Saul Abreu fe3c70a0ff Updated copyright years on localization dashboard source files.
[CL 2469772 by Saul Abreu in Main branch]
2015-03-05 00:11:00 -05:00

32 lines
765 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModuleInterface.h"
class ILocalizationServiceProvider;
/**
* Interface for localization dashboard module.
*/
class ILocalizationDashboardModule
: public IModuleInterface
{
public:
/** Virtual destructor. */
virtual ~ILocalizationDashboardModule() { }
/**
* Shows the localization dashboard UI.
*/
virtual void Show() = 0;
virtual const TArray<ILocalizationServiceProvider*>& GetLocalizationServiceProviders() const = 0;
virtual ILocalizationServiceProvider* GetCurrentLocalizationServiceProvider() const = 0;
static ILocalizationDashboardModule& Get()
{
return FModuleManager::LoadModuleChecked<ILocalizationDashboardModule>("LocalizationDashboard");
}
};