Files
UnrealEngineUWP/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.h
2015-03-30 02:51:27 -04:00

20 lines
527 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "SCompoundWidget.h"
#include "PropertyEditorDelegates.h"
class ULocalizationTargetSet;
class ULocalizationTarget;
class SLocalizationTargetEditor : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SLocalizationTargetEditor) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, ULocalizationTargetSet* const InProjectSettings, ULocalizationTarget* const InTarget, const FIsPropertyEditingEnabled& IsPropertyEditingEnabled);
};