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51 lines
2.5 KiB
C++
51 lines
2.5 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ConfigCacheIni.h"
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#include "LocalizationTargetTypes.h"
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struct FLocalizationConfigurationScript : public FConfigFile
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{
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FConfigSection& CommonSettings()
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{
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return FindOrAdd(TEXT("CommonSettings"));
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}
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FConfigSection& GatherTextStep(const uint32 Index)
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{
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return FindOrAdd( FString::Printf( TEXT("GatherTextStep%u"), Index) );
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}
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};
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namespace LocalizationConfigurationScript
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{
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FString MakePathRelativeForCommandletProcess(const FString& Path, const bool IsUsingProjectFile);
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FString GetScriptDirectory(const ULocalizationTarget* const Target);
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FString GetDataDirectory(const ULocalizationTarget* const Target);
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TArray<FString> GetScriptPaths(const ULocalizationTarget* const Target);
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FString GetManifestPath(const ULocalizationTarget* const Target);
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FString GetArchivePath(const ULocalizationTarget* const Target, const FString& CultureName);
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FString GetDefaultPOFileName(const ULocalizationTarget* const Target);
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FString GetDefaultPOPath(const ULocalizationTarget* const Target, const FString& CultureName);
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FString GetLocResPath(const ULocalizationTarget* const Target, const FString& CultureName);
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FString GetWordCountCSVPath(const ULocalizationTarget* const Target);
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FString GetConflictReportPath(const ULocalizationTarget* const Target);
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FLocalizationConfigurationScript GenerateGatherScript(const ULocalizationTarget* const Target);
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FString GetGatherScriptPath(const ULocalizationTarget* const Target);
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FLocalizationConfigurationScript GenerateImportScript(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>(), const TOptional<FString> OutputPathOverride = TOptional<FString>());
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FString GetImportScriptPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
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FLocalizationConfigurationScript GenerateExportScript(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>(), const TOptional<FString> OutputPathOverride = TOptional<FString>());
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FString GetExportScriptPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
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FLocalizationConfigurationScript GenerateWordCountReportScript(const ULocalizationTarget* const Target);
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FString GetWordCountReportScriptPath(const ULocalizationTarget* const Target);
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FLocalizationConfigurationScript GenerateCompileScript(const ULocalizationTarget* const Target);
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FString GetCompileScriptPath(const ULocalizationTarget* const Target);
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} |