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18 lines
413 B
C++
18 lines
413 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class SGraphNodeSoundResult : public SGraphNode
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{
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public:
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SLATE_BEGIN_ARGS(SGraphNodeSoundResult){}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, class USoundCueGraphNode_Base* InNode);
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protected:
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// SGraphNode interface
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virtual TSharedRef<SWidget> CreateNodeContentArea() override;
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// End of SGraphNode interface
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};
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