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50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "SGraphNode.h"
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class UAnimStateTransitionNode;
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class SGraphNodeAnimTransition : public SGraphNode
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{
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public:
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SLATE_BEGIN_ARGS(SGraphNodeAnimTransition){}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, UAnimStateTransitionNode* InNode);
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// SNodePanel::SNode interface
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virtual void GetNodeInfoPopups(FNodeInfoContext* Context, TArray<FGraphInformationPopupInfo>& Popups) const override;
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virtual void MoveTo(const FVector2D& NewPosition, FNodeSet& NodeFilter) override;
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virtual bool RequiresSecondPassLayout() const override;
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virtual void PerformSecondPassLayout(const TMap< UObject*, TSharedRef<SNode> >& NodeToWidgetLookup) const override;
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// End of SNodePanel::SNode interface
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// SGraphNode interface
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virtual void UpdateGraphNode() override;
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virtual TSharedPtr<SToolTip> GetComplexTooltip() override;
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// End of SGraphNode interface
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// SWidget interface
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void OnMouseEnter(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override;
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void OnMouseLeave(const FPointerEvent& MouseEvent) override;
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// End of SWidget interface
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// Calculate position for multiple nodes to be placed between a start and end point, by providing this nodes index and max expected nodes
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void PositionBetweenTwoNodesWithOffset(const FGeometry& StartGeom, const FGeometry& EndGeom, int32 NodeIndex, int32 MaxNodes) const;
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static FLinearColor StaticGetTransitionColor(UAnimStateTransitionNode* TransNode, bool bIsHovered);
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private:
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TSharedPtr<STextEntryPopup> TextEntryWidget;
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private:
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FText GetPreviewCornerText(bool reverse) const;
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FSlateColor GetTransitionColor() const;
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TSharedRef<SWidget> GenerateInlineDisplayOrEditingWidget(bool bShowGraphPreview);
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TSharedRef<SWidget> GenerateRichTooltip();
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FString GetCurrentDuration() const;
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FString GetCurrentAlphaCurveMode() const;
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};
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