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UnrealEngineUWP/Engine/Source/Editor/DistCurveEditor
Andrew Rodham 5194f5cfc0 Fixed some windows not gaining focus when opened
On mac, window activation is not guaranteed syncronously when a window is created, thus any code that opened a window, then immediately opened some focus-sensitive operation, may fail.

I've fixed up three of the most common cases (SAssetView::ItemScrolledIntoView, STextEntryPopup and STextComboPopup) so they register an active tick to focus the widget when the window gains focus (optionally controllable from the .AutoFocus() argument)

This addresses UE-12929.

[CL 2521062 by Andrew Rodham in Main branch]
2015-04-22 10:34:02 -04:00
..
2014-12-07 19:09:38 -05:00