Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

23 lines
510 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Device Profile Editor module
*/
class FDeviceProfileEditorModule : public IModuleInterface
{
public:
// Begin IModuleInterface interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
// End IModuleInterface interface
public:
/**
* Create the slate UI for the Device Profile Editor
*/
static TSharedRef<SDockTab> SpawnDeviceProfileEditorTab( const FSpawnTabArgs& SpawnTabArgs );
};