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22 lines
625 B
C++
22 lines
625 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "DetailCustomizationsPrivatePCH.h"
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#include "StaticMeshComponentDetails.h"
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#define LOCTEXT_NAMESPACE "StaticMeshComponentDetails"
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TSharedRef<IDetailCustomization> FStaticMeshComponentDetails::MakeInstance()
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{
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return MakeShareable( new FStaticMeshComponentDetails );
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}
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void FStaticMeshComponentDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder )
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{
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// Create a category so this is displayed early in the properties
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DetailBuilder.EditCategory( "StaticMesh", FText::GetEmpty(), ECategoryPriority::Important);
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}
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#undef LOCTEXT_NAMESPACE
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