Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

20 lines
614 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "DetailCustomizationsPrivatePCH.h"
#include "SoundWaveDetails.h"
#include "Sound/SoundWave.h"
TSharedRef<IDetailCustomization> FSoundWaveDetails::MakeInstance()
{
return MakeShareable(new FSoundWaveDetails);
}
void FSoundWaveDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder)
{
if (!GetDefault<UEditorExperimentalSettings>()->bShowAudioStreamingOptions)
{
DetailBuilder.HideProperty(GET_MEMBER_NAME_CHECKED(USoundWave, bStreaming));
DetailBuilder.HideProperty(GET_MEMBER_NAME_CHECKED(USoundWave, StreamingPriority));
}
}