Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

124 lines
4.5 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
typedef TArray<TSharedRef<const class FPropertyRestriction>> TRestrictionList;
class FParticleModuleDetailsBase : public IDetailCustomization
{
protected:
void RestrictPropertiesOnGPUEmitter( IDetailLayoutBuilder& DetailBuilder, TArray<FString>& PropertyNames, TRestrictionList& Restrictions );
TSharedRef<const FPropertyRestriction> GetDistributionsForGPURestriction();
};
class FParticleModuleRequiredDetails: public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleSubUVDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleAccelerationDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleAccelerationDragDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleAccelerationDragScaleOverLifeDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleCollisionGPUDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleOrbitDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleSizeMultiplyLifeDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleSizeScaleDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleVectorFieldScaleDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleVectorFieldScaleOverLifeDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};