Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.h
Matthew Griffin 366f94b37b Added customization to improve display of crossfade params
[CL 2480074 by Matthew Griffin in Main branch]
2015-03-16 09:35:52 -04:00

30 lines
927 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTypeCustomization.h"
/**
* Customizes a Distance Datum struct to improve naming when used as a parameter
*/
class FDistanceDatumStructCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
/**
* Destructor
*/
virtual ~FDistanceDatumStructCustomization();
/** IPropertyTypeCustomization interface */
virtual void CustomizeHeader( TSharedRef<IPropertyHandle> InStructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
virtual void CustomizeChildren( TSharedRef<IPropertyHandle> InStructPropertyHandle, IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
private:
/**
* Constructor
*/
FDistanceDatumStructCustomization();
};