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Newly installed versions of the engine will now attempt to copy the project-agnostic config settings from a previous engine installation. This happens by way of a versioned manifest that copies old versions when the manifest does not exist, or is a different version. This code path is benign for non-installed versions of the engine (or FPaths::ShouldSaveToUserDir() is false). EditorGameAgnosticSettings and EditorUserSettings ini paths have been renamed to EditorSettings and EditorPerProjectUserSettings respectively to better convey their purpose. In general, most settings should be saved in EditorSettings (project-agnostic) so that they apply regardless of which project is open. We have some way to go migrating existing settings for this to be the case, however. Some previously per-project configuration files are now project-agnostic (such as Editor.ini, EditorKeyBindings.ini, and EditorLayout.ini) GEditor->Access...Settings and GEditor->Get...Settings have been removed in favor of direct access of the CDO through GetMutableDefault<> and GetDefault<> respectively. Global config ini filenames that are not set up are now neither loaded nor saved on build machines, to handle the problem of indeterminate state more generically. This addresses UETOOL-270 (Most editor preferences should be project-agnostic) [CL 2517558 by Andrew Rodham in Main branch]
506 lines
15 KiB
C++
506 lines
15 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "ContentBrowserPCH.h"
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#include "GenericCommands.h"
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#define LOCTEXT_NAMESPACE "ContentBrowser"
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SAssetPicker::~SAssetPicker()
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{
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SaveSettings();
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}
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void SAssetPicker::Construct( const FArguments& InArgs )
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{
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BindCommands();
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OnAssetsActivated = InArgs._AssetPickerConfig.OnAssetsActivated;
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OnAssetSelected = InArgs._AssetPickerConfig.OnAssetSelected;
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OnAssetDoubleClicked = InArgs._AssetPickerConfig.OnAssetDoubleClicked;
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OnAssetEnterPressed = InArgs._AssetPickerConfig.OnAssetEnterPressed;
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bPendingFocusNextFrame = InArgs._AssetPickerConfig.bFocusSearchBoxWhenOpened;
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DefaultFilterMenuExpansion = InArgs._AssetPickerConfig.DefaultFilterMenuExpansion;
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SaveSettingsName = InArgs._AssetPickerConfig.SaveSettingsName;
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OnFolderEnteredDelegate = InArgs._AssetPickerConfig.OnFolderEntered;
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if ( InArgs._AssetPickerConfig.bFocusSearchBoxWhenOpened )
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{
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RegisterActiveTimer( 0.f, FWidgetActiveTimerDelegate::CreateSP( this, &SAssetPicker::SetFocusPostConstruct ) );
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}
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for (auto DelegateIt = InArgs._AssetPickerConfig.GetCurrentSelectionDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
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{
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if ((*DelegateIt) != NULL)
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{
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(**DelegateIt) = FGetCurrentSelectionDelegate::CreateSP(this, &SAssetPicker::GetCurrentSelection);
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}
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}
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for(auto DelegateIt = InArgs._AssetPickerConfig.SyncToAssetsDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
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{
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if((*DelegateIt) != NULL)
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{
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(**DelegateIt) = FSyncToAssetsDelegate::CreateSP(this, &SAssetPicker::SyncToAssets);
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}
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}
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for (auto DelegateIt = InArgs._AssetPickerConfig.SetFilterDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
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{
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if ((*DelegateIt) != NULL)
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{
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(**DelegateIt) = FSetARFilterDelegate::CreateSP(this, &SAssetPicker::SetNewBackendFilter);
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}
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}
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TSharedRef<SVerticalBox> VerticalBox = SNew(SVerticalBox);
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ChildSlot
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[
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VerticalBox
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];
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TAttribute< FText > HighlightText;
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EThumbnailLabel::Type ThumbnailLabel = InArgs._AssetPickerConfig.ThumbnailLabel;
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FrontendFilters = MakeShareable(new FAssetFilterCollectionType());
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// Search box
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if (!InArgs._AssetPickerConfig.bAutohideSearchBar)
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{
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TextFilter = MakeShareable( new FFrontendFilter_Text() );
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TextFilter->SetIncludeClassName(InArgs._AssetPickerConfig.Filter.ClassNames.Num() != 1);
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HighlightText = TAttribute< FText >( this, &SAssetPicker::GetHighlightedText );
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OtherDevelopersFilter = MakeShareable( new FFrontendFilter_ShowOtherDevelopers(nullptr) );
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FrontendFilters->Add( OtherDevelopersFilter );
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TSharedRef<SHorizontalBox> HorizontalBox = SNew(SHorizontalBox);
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if(InArgs._AssetPickerConfig.bAddFilterUI)
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{
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// Filter
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HorizontalBox->AddSlot()
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.AutoWidth()
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[
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SNew( SComboButton )
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.ComboButtonStyle( FEditorStyle::Get(), "ContentBrowser.Filters.Style" )
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.ForegroundColor(FLinearColor::White)
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.ToolTipText( LOCTEXT( "AddFilterToolTip", "Add an asset filter." ) )
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.OnGetMenuContent( this, &SAssetPicker::MakeAddFilterMenu )
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.HasDownArrow( true )
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.ContentPadding( FMargin( 1, 0 ) )
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.AddMetaData<FTagMetaData>(FTagMetaData(TEXT("ContentBrowserFiltersCombo")))
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.ButtonContent()
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[
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SNew( STextBlock )
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.TextStyle( FEditorStyle::Get(), "ContentBrowser.Filters.Text" )
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.Text( LOCTEXT( "Filters", "Filters" ) )
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]
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];
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}
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HorizontalBox->AddSlot()
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.FillWidth(1.0f)
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[
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SAssignNew( SearchBoxPtr, SAssetSearchBox )
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.HintText(NSLOCTEXT( "ContentBrowser", "SearchBoxHint", "Search Assets" ))
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.OnTextChanged( this, &SAssetPicker::OnSearchBoxChanged )
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.OnTextCommitted( this, &SAssetPicker::OnSearchBoxCommitted )
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.DelayChangeNotificationsWhileTyping( true )
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];
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HorizontalBox->AddSlot()
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.AutoWidth()
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[
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SNew( SCheckBox )
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.Style( FEditorStyle::Get(), "ToggleButtonCheckbox" )
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.ToolTipText( this, &SAssetPicker::GetShowOtherDevelopersToolTip )
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.OnCheckStateChanged( this, &SAssetPicker::HandleShowOtherDevelopersCheckStateChanged )
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.IsChecked( this, &SAssetPicker::GetShowOtherDevelopersCheckState )
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[
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SNew( SImage )
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.Image( FEditorStyle::GetBrush("ContentBrowser.ColumnViewDeveloperFolderIcon") )
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]
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];
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VerticalBox->AddSlot()
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.AutoHeight()
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.Padding( 0, 0, 0, 1 )
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[
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HorizontalBox
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];
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}
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// "None" button
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if (InArgs._AssetPickerConfig.bAllowNullSelection)
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{
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VerticalBox->AddSlot()
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.AutoHeight()
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[
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SNew(SVerticalBox)
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+ SVerticalBox::Slot()
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.AutoHeight()
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[
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SNew(SButton)
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.ButtonStyle( FEditorStyle::Get(), "ContentBrowser.NoneButton" )
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.TextStyle( FEditorStyle::Get(), "ContentBrowser.NoneButtonText" )
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.Text( LOCTEXT("NoneButtonText", "( None )") )
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.ToolTipText( LOCTEXT("NoneButtonTooltip", "Clears the asset selection.") )
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.HAlign(HAlign_Center)
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.VAlign(VAlign_Center)
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.OnClicked(this, &SAssetPicker::OnNoneButtonClicked)
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]
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// Trailing separator
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+ SVerticalBox::Slot()
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.AutoHeight()
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.Padding(0, 0, 0, 4)
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[
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SNew(SSeparator)
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.Orientation(Orient_Horizontal)
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]
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];
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}
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// Asset view
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// Break up the incoming filter into a sources data and backend filter.
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CurrentSourcesData.PackagePaths = InArgs._AssetPickerConfig.Filter.PackagePaths;
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CurrentSourcesData.Collections = InArgs._AssetPickerConfig.Collections;
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CurrentBackendFilter = InArgs._AssetPickerConfig.Filter;
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CurrentBackendFilter.PackagePaths.Empty();
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if(InArgs._AssetPickerConfig.bAddFilterUI)
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{
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// Filters
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TArray<UClass*> FilterClassList;
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for(auto Iter = CurrentBackendFilter.ClassNames.CreateIterator(); Iter; ++Iter)
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{
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FName ClassName = (*Iter);
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UClass* FilterClass = FindObject<UClass>(ANY_PACKAGE, *ClassName.ToString());
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if(FilterClass)
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{
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FilterClassList.AddUnique(FilterClass);
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}
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}
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VerticalBox->AddSlot()
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.AutoHeight()
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[
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SAssignNew(FilterListPtr, SFilterList)
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.OnFilterChanged(this, &SAssetPicker::OnFilterChanged)
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.FrontendFilters(FrontendFilters)
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.InitialClassFilters(FilterClassList)
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.ExtraFrontendFilters(InArgs._AssetPickerConfig.ExtraFrontendFilters)
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];
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}
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VerticalBox->AddSlot()
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.FillHeight(1.f)
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[
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SAssignNew(AssetViewPtr, SAssetView)
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.SelectionMode( InArgs._AssetPickerConfig.SelectionMode )
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.OnShouldFilterAsset(InArgs._AssetPickerConfig.OnShouldFilterAsset)
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.OnAssetSelected(InArgs._AssetPickerConfig.OnAssetSelected)
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.OnAssetsActivated(this, &SAssetPicker::HandleAssetsActivated)
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.OnGetAssetContextMenu(InArgs._AssetPickerConfig.OnGetAssetContextMenu)
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.OnGetCustomAssetToolTip(InArgs._AssetPickerConfig.OnGetCustomAssetToolTip)
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.OnVisualizeAssetToolTip(InArgs._AssetPickerConfig.OnVisualizeAssetToolTip)
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.OnAssetToolTipClosing(InArgs._AssetPickerConfig.OnAssetToolTipClosing)
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.AreRealTimeThumbnailsAllowed(this, &SAssetPicker::IsHovered)
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.FrontendFilters(FrontendFilters)
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.InitialSourcesData(CurrentSourcesData)
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.InitialBackendFilter(CurrentBackendFilter)
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.InitialViewType(InArgs._AssetPickerConfig.InitialAssetViewType)
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.InitialAssetSelection(InArgs._AssetPickerConfig.InitialAssetSelection)
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.ThumbnailScale(InArgs._AssetPickerConfig.ThumbnailScale)
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.ShowBottomToolbar(InArgs._AssetPickerConfig.bShowBottomToolbar)
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.OnAssetTagWantsToBeDisplayed(InArgs._AssetPickerConfig.OnAssetTagWantsToBeDisplayed)
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.AllowDragging( InArgs._AssetPickerConfig.bAllowDragging )
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.CanShowClasses( InArgs._AssetPickerConfig.bCanShowClasses )
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.CanShowFolders( InArgs._AssetPickerConfig.bCanShowFolders )
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.FilterRecursivelyWithBackendFilter( false )
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.CanShowRealTimeThumbnails( InArgs._AssetPickerConfig.bCanShowRealTimeThumbnails )
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.CanShowDevelopersFolder( InArgs._AssetPickerConfig.bCanShowDevelopersFolder )
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.PreloadAssetsForContextMenu( InArgs._AssetPickerConfig.bPreloadAssetsForContextMenu )
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.HighlightedText( HighlightText )
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.ThumbnailLabel( ThumbnailLabel )
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.AssetShowWarningText( InArgs._AssetPickerConfig.AssetShowWarningText)
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.AllowFocusOnSync(false) // Stop the asset view from stealing focus (we're in control of that)
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.OnPathSelected(this, &SAssetPicker::FolderEntered)
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];
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LoadSettings();
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AssetViewPtr->RequestSlowFullListRefresh();
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}
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EActiveTimerReturnType SAssetPicker::SetFocusPostConstruct( double InCurrentTime, float InDeltaTime )
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{
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if ( SearchBoxPtr.IsValid() )
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{
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FWidgetPath WidgetToFocusPath;
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FSlateApplication::Get().GeneratePathToWidgetUnchecked( SearchBoxPtr.ToSharedRef(), WidgetToFocusPath );
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FSlateApplication::Get().SetKeyboardFocus( WidgetToFocusPath, EFocusCause::SetDirectly );
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return EActiveTimerReturnType::Stop;
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}
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return EActiveTimerReturnType::Continue;
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}
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FReply SAssetPicker::OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
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{
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// Up and down move thru the filtered list
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int32 SelectionDelta = 0;
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if (InKeyEvent.GetKey() == EKeys::Up)
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{
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SelectionDelta = -1;
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}
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else if (InKeyEvent.GetKey() == EKeys::Down)
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{
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SelectionDelta = +1;
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}
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else if (InKeyEvent.GetKey() == EKeys::Enter)
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{
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TArray<FAssetData> SelectionSet = AssetViewPtr->GetSelectedAssets();
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HandleAssetsActivated(SelectionSet, EAssetTypeActivationMethod::Opened);
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return FReply::Handled();
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}
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if (SelectionDelta != 0)
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{
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AssetViewPtr->AdjustActiveSelection(SelectionDelta);
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return FReply::Handled();
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}
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if (Commands->ProcessCommandBindings(InKeyEvent))
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{
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return FReply::Handled();
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}
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return FReply::Unhandled();
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}
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void SAssetPicker::FolderEntered(const FString& FolderPath)
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{
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CurrentSourcesData.PackagePaths.Empty();
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CurrentSourcesData.PackagePaths.Add(FName(*FolderPath));
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AssetViewPtr->SetSourcesData(CurrentSourcesData);
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OnFolderEnteredDelegate.ExecuteIfBound(FolderPath);
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}
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FText SAssetPicker::GetHighlightedText() const
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{
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return TextFilter->GetRawFilterText();
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}
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void SAssetPicker::SetSearchBoxText(const FText& InSearchText)
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{
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if ( !InSearchText.EqualToCaseIgnored(TextFilter->GetRawFilterText()) )
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{
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TextFilter->SetRawFilterText(InSearchText);
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if (InSearchText.IsEmpty())
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{
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FrontendFilters->Remove(TextFilter);
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AssetViewPtr->SetUserSearching(false);
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}
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else
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{
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FrontendFilters->Add(TextFilter);
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AssetViewPtr->SetUserSearching(true);
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}
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}
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}
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void SAssetPicker::OnSearchBoxChanged(const FText& InSearchText)
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{
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SetSearchBoxText( InSearchText );
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}
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void SAssetPicker::OnSearchBoxCommitted(const FText& InSearchText, ETextCommit::Type CommitInfo)
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{
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SetSearchBoxText( InSearchText );
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if (CommitInfo == ETextCommit::OnEnter)
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{
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TArray<FAssetData> SelectionSet = AssetViewPtr->GetSelectedAssets();
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if ( SelectionSet.Num() == 0 )
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{
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AssetViewPtr->AdjustActiveSelection(1);
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SelectionSet = AssetViewPtr->GetSelectedAssets();
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}
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HandleAssetsActivated(SelectionSet, EAssetTypeActivationMethod::Opened);
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}
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}
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void SAssetPicker::SetNewBackendFilter(const FARFilter& NewFilter)
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{
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CurrentSourcesData.PackagePaths = NewFilter.PackagePaths;
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AssetViewPtr->SetSourcesData(CurrentSourcesData);
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CurrentBackendFilter = NewFilter;
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CurrentBackendFilter.PackagePaths.Empty();
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// Update the Text filter too, since now class names may no longer matter
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TextFilter->SetIncludeClassName(NewFilter.ClassNames.Num() != 1);
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OnFilterChanged();
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}
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TSharedRef<SWidget> SAssetPicker::MakeAddFilterMenu()
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{
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return FilterListPtr->ExternalMakeAddFilterMenu(DefaultFilterMenuExpansion);
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}
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void SAssetPicker::OnFilterChanged()
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{
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FARFilter Filter;
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if ( FilterListPtr.IsValid() )
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{
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Filter = FilterListPtr->GetCombinedBackendFilter();
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}
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Filter.Append(CurrentBackendFilter);
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AssetViewPtr->SetBackendFilter( Filter );
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}
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FReply SAssetPicker::OnNoneButtonClicked()
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{
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OnAssetSelected.ExecuteIfBound(FAssetData());
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if (AssetViewPtr.IsValid())
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{
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AssetViewPtr->ClearSelection(true);
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}
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return FReply::Handled();
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}
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void SAssetPicker::HandleAssetsActivated(const TArray<FAssetData>& ActivatedAssets, EAssetTypeActivationMethod::Type ActivationMethod)
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{
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if (ActivationMethod == EAssetTypeActivationMethod::DoubleClicked)
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{
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if (ActivatedAssets.Num() == 1)
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{
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OnAssetDoubleClicked.ExecuteIfBound(ActivatedAssets[0]);
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}
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}
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else if (ActivationMethod == EAssetTypeActivationMethod::Opened)
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{
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OnAssetEnterPressed.ExecuteIfBound(ActivatedAssets);
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}
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OnAssetsActivated.ExecuteIfBound( ActivatedAssets, ActivationMethod );
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}
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void SAssetPicker::SyncToAssets(const TArray<FAssetData>& AssetDataList)
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{
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AssetViewPtr->SyncToAssets(AssetDataList);
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}
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TArray< FAssetData > SAssetPicker::GetCurrentSelection()
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{
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return AssetViewPtr->GetSelectedAssets();
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}
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FText SAssetPicker::GetShowOtherDevelopersToolTip() const
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{
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if (OtherDevelopersFilter->GetShowOtherDeveloperAssets())
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{
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return LOCTEXT( "ShowOtherDevelopersFilterTooltipText", "Show Other Developers Assets");
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}
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else
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{
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return LOCTEXT( "HideOtherDevelopersFilterTooltipText", "Hide Other Developers Assets");
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}
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}
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void SAssetPicker::HandleShowOtherDevelopersCheckStateChanged( ECheckBoxState InCheckboxState )
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{
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OtherDevelopersFilter->SetShowOtherDeveloperAssets( InCheckboxState == ECheckBoxState::Checked );
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}
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ECheckBoxState SAssetPicker::GetShowOtherDevelopersCheckState() const
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{
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return OtherDevelopersFilter->GetShowOtherDeveloperAssets() ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
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}
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void SAssetPicker::OnRenameRequested() const
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{
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TArray< FAssetData > AssetViewSelectedAssets = AssetViewPtr->GetSelectedAssets();
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TArray< FString > SelectedFolders = AssetViewPtr->GetSelectedFolders();
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if ( AssetViewSelectedAssets.Num() == 1 && SelectedFolders.Num() == 0 )
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{
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// Don't operate on Redirectors
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if ( AssetViewSelectedAssets[0].AssetClass != UObjectRedirector::StaticClass()->GetFName() )
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{
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AssetViewPtr->RenameAsset(AssetViewSelectedAssets[0]);
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}
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}
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else if ( AssetViewSelectedAssets.Num() == 0 && SelectedFolders.Num() == 1 )
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{
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AssetViewPtr->RenameFolder(SelectedFolders[0]);
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}
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}
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bool SAssetPicker::CanExecuteRenameRequested()
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{
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TArray< FAssetData > AssetViewSelectedAssets = AssetViewPtr->GetSelectedAssets();
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TArray< FString > SelectedFolders = AssetViewPtr->GetSelectedFolders();
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const bool bCanRenameFolder = ( AssetViewSelectedAssets.Num() == 0 && SelectedFolders.Num() == 1 );
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const bool bCanRenameAsset = ( AssetViewSelectedAssets.Num() == 1 && SelectedFolders.Num() == 0 ) && ( AssetViewSelectedAssets[0].AssetClass != UObjectRedirector::StaticClass()->GetFName() );
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return bCanRenameFolder || bCanRenameAsset;
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}
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void SAssetPicker::BindCommands()
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{
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Commands = MakeShareable(new FUICommandList);
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// bind commands
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Commands->MapAction( FGenericCommands::Get().Rename, FUIAction(
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FExecuteAction::CreateSP( this, &SAssetPicker::OnRenameRequested ),
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FCanExecuteAction::CreateSP( this, &SAssetPicker::CanExecuteRenameRequested )
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));
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}
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void SAssetPicker::LoadSettings()
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{
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const FString& SettingsString = SaveSettingsName;
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if ( !SettingsString.IsEmpty() )
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{
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// Load all our data using the settings string as a key in the user settings ini
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if (FilterListPtr.IsValid())
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{
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FilterListPtr->LoadSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
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}
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AssetViewPtr->LoadSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
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|
}
|
|
}
|
|
|
|
void SAssetPicker::SaveSettings() const
|
|
{
|
|
const FString& SettingsString = SaveSettingsName;
|
|
|
|
if ( !SettingsString.IsEmpty() )
|
|
{
|
|
// Save all our data using the settings string as a key in the user settings ini
|
|
if (FilterListPtr.IsValid())
|
|
{
|
|
FilterListPtr->SaveSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
|
|
}
|
|
|
|
AssetViewPtr->SaveSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
|
|
}
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE |