Files
UnrealEngineUWP/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyConfigFileStateColumn.h
Terence Burns 14cb541a13 Config Editor added to UE4.
We now have the capacity to set a uproperty value anywhere in the config file hierarchy

Satisfies UEPLAT-429

The user can now use the 'ConfigHierarchyEditable' meta flag in their uproperties to present a butoon that allows the property to be edited in the config hierarchy, where applicable.
Target platform is configurable.

[CL 2521330 by Terence Burns in Main branch]
2015-04-22 13:40:06 -04:00

57 lines
2.3 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Editor/PropertyEditor/Public/IPropertyTableColumn.h"
#include "Editor/PropertyEditor/Public/IPropertyTableCustomColumn.h"
#include "Editor/PropertyEditor/Public/IPropertyTableCellPresenter.h"
class FConfigPropertyConfigFileStateCellPresenter : public TSharedFromThis< FConfigPropertyConfigFileStateCellPresenter >, public IPropertyTableCellPresenter
{
public:
FConfigPropertyConfigFileStateCellPresenter(const TSharedPtr< IPropertyHandle > PropertyHandle);
virtual ~FConfigPropertyConfigFileStateCellPresenter() {}
/** Begin IPropertyTableCellPresenter interface */
virtual TSharedRef< class SWidget > ConstructDisplayWidget() override;
virtual bool RequiresDropDown() override;
virtual TSharedRef< class SWidget > ConstructEditModeCellWidget() override;
virtual TSharedRef< class SWidget > ConstructEditModeDropDownWidget() override;
virtual TSharedRef< class SWidget > WidgetToFocusOnEdit() override;
virtual bool HasReadOnlyEditMode() override;
virtual FString GetValueAsString() override;
virtual FText GetValueAsText() override;
/** End IPropertyTableCellPresenter interface */
protected:
/**
* The text we display - we just store this as we never need to *edit* properties in the stats viewer,
* only view them. Therefore we dont need to dynamically update this string.
*/
FText Text;
};
/**
* A property table custom column used to display source control condition of files.
*/
class CONFIGEDITOR_API FConfigPropertyConfigFileStateCustomColumn : public IPropertyTableCustomColumn
{
public:
FConfigPropertyConfigFileStateCustomColumn(){}
/** Begin IPropertyTableCustomColumn interface */
virtual bool Supports(const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities) const override;
virtual TSharedPtr< SWidget > CreateColumnLabel(const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style) const override;
virtual TSharedPtr< IPropertyTableCellPresenter > CreateCellPresenter(const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style) const override;
/** End IPropertyTableCustomColumn interface */
/* The property type which can be displayed in this column */
UProperty* SupportedProperty;
};