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#jira UE-14414 - Japanese node labels are not displayed properly [CL 2528578 by Michael Schoell in Main branch]
454 lines
15 KiB
C++
454 lines
15 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "BlueprintGraphPrivatePCH.h"
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#include "Kismet2NameValidators.h"
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#include "CompilerResultsLog.h"
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#include "BlueprintEventNodeSpawner.h"
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#include "BlueprintActionDatabaseRegistrar.h"
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#include "K2Node_CustomEvent.h"
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#include "K2Node_BaseMCDelegate.h"
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#define LOCTEXT_NAMESPACE "K2Node_CustomEvent"
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#define SNAP_GRID (16) // @todo ensure this is the same as SNodePanel::GetSnapGridSize()
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/**
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* Attempts to find a CustomEvent node associated with the specified function.
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*
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* @param CustomEventFunc The function you want to find an associated node for.
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* @return A pointer to the found node (NULL if a corresponding node wasn't found)
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*/
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static UK2Node_CustomEvent const* FindCustomEventNodeFromFunction(UFunction* CustomEventFunc)
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{
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UK2Node_CustomEvent const* FoundEventNode = NULL;
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if (CustomEventFunc != NULL)
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{
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UObject const* const FuncOwner = CustomEventFunc->GetOuter();
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check(FuncOwner != NULL);
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// if the found function is a NOT a native function (it's user generated)
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if (FuncOwner->IsA(UBlueprintGeneratedClass::StaticClass()))
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{
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UBlueprintGeneratedClass* FuncClass = Cast<UBlueprintGeneratedClass>(CustomEventFunc->GetOuter());
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check(FuncClass != NULL);
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UBlueprint* FuncBlueprint = Cast<UBlueprint>(FuncClass->ClassGeneratedBy);
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check(FuncBlueprint != NULL);
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TArray<UK2Node_CustomEvent*> BpCustomEvents;
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FBlueprintEditorUtils::GetAllNodesOfClass<UK2Node_CustomEvent>(FuncBlueprint, BpCustomEvents);
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// look to see if the function that this is overriding is a custom-event
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for (UK2Node_CustomEvent const* const UserEvent : BpCustomEvents)
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{
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if (UserEvent->CustomFunctionName == CustomEventFunc->GetFName())
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{
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FoundEventNode = UserEvent;
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break;
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}
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}
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}
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}
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return FoundEventNode;
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}
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/**
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* Custom handler for validating CustomEvent renames
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*/
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class FCustomEventNameValidator : public FKismetNameValidator
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{
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public:
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FCustomEventNameValidator(UK2Node_CustomEvent const* CustomEventIn)
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: FKismetNameValidator(CustomEventIn->GetBlueprint(), CustomEventIn->CustomFunctionName)
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, CustomEvent(CustomEventIn)
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{
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check(CustomEvent != NULL);
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}
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// Begin INameValidatorInterface
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virtual EValidatorResult IsValid(FString const& Name, bool bOriginal = false) override
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{
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EValidatorResult NameValidity = FKismetNameValidator::IsValid(Name, bOriginal);
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if ((NameValidity == EValidatorResult::Ok) || (NameValidity == EValidatorResult::ExistingName))
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{
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UBlueprint* Blueprint = CustomEvent->GetBlueprint();
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check(Blueprint != NULL);
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UFunction* ParentFunction = FindField<UFunction>(Blueprint->ParentClass, *Name);
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// if this custom-event is overriding a function belonging to the blueprint's parent
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if (ParentFunction != NULL)
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{
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UK2Node_CustomEvent const* OverriddenEvent = FindCustomEventNodeFromFunction(ParentFunction);
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// if the function that we're overriding isn't another custom event,
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// then we can't name it this (only allow custom-event to override other custom-events)
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if (OverriddenEvent == NULL)
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{
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NameValidity = EValidatorResult::AlreadyInUse;
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}
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}
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}
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return NameValidity;
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}
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// End INameValidatorInterface
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private:
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UK2Node_CustomEvent const* CustomEvent;
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};
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UK2Node_CustomEvent::UK2Node_CustomEvent(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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bOverrideFunction = false;
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bIsEditable = true;
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bCanRenameNode = true;
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bCallInEditor = false;
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}
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void UK2Node_CustomEvent::Serialize(FArchive& Ar)
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{
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Super::Serialize(Ar);
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if (Ar.IsLoading())
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{
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CachedNodeTitle.MarkDirty();
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}
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}
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FText UK2Node_CustomEvent::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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if (TitleType != ENodeTitleType::FullTitle)
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{
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return FText::FromName(CustomFunctionName);
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}
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else if (CachedNodeTitle.IsOutOfDate(this))
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{
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FText RPCString = UK2Node_Event::GetLocalizedNetString(FunctionFlags, false);
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FFormatNamedArguments Args;
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Args.Add(TEXT("FunctionName"), FText::FromName(CustomFunctionName));
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Args.Add(TEXT("RPCString"), RPCString);
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// FText::Format() is slow, so we cache this to save on performance
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CachedNodeTitle.SetCachedText(FText::Format(NSLOCTEXT("K2Node", "CustomEvent_Name", "{FunctionName}{RPCString}\nCustom Event"), Args), this);
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}
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return CachedNodeTitle;
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}
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bool UK2Node_CustomEvent::CanCreateUserDefinedPin(const FEdGraphPinType& InPinType, EEdGraphPinDirection InDesiredDirection, FText& OutErrorMessage)
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{
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if (!IsEditable())
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{
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return false;
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}
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// Make sure that if this is an exec node we are allowed one.
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const UEdGraphSchema_K2* Schema = GetDefault<UEdGraphSchema_K2>();
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if(InDesiredDirection == EGPD_Input)
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{
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OutErrorMessage = NSLOCTEXT("K2Node", "AddInputPinError", "Cannot add input pins to function result node!");
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return false;
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}
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else if (InPinType.PinCategory == Schema->PC_Exec && !CanModifyExecutionWires())
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{
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OutErrorMessage = LOCTEXT("MultipleExecPinError", "Cannot support more exec pins!");
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return false;
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}
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return true;
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}
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UEdGraphPin* UK2Node_CustomEvent::CreatePinFromUserDefinition(const TSharedPtr<FUserPinInfo> NewPinInfo)
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{
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UEdGraphPin* NewPin = CreatePin(
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EGPD_Output,
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NewPinInfo->PinType.PinCategory,
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NewPinInfo->PinType.PinSubCategory,
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NewPinInfo->PinType.PinSubCategoryObject.Get(),
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NewPinInfo->PinType.bIsArray,
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NewPinInfo->PinType.bIsReference,
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NewPinInfo->PinName);
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NewPin->DefaultValue = NewPin->AutogeneratedDefaultValue = NewPinInfo->PinDefaultValue;
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return NewPin;
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}
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void UK2Node_CustomEvent::RenameCustomEventCloseToName(int32 StartIndex)
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{
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bool bFoundName = false;
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const FString& BaseName = CustomFunctionName.ToString();
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for (int32 NameIndex = StartIndex; !bFoundName; ++NameIndex)
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{
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const FString NewName = FString::Printf(TEXT("%s_%d"), *BaseName, NameIndex);
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if (Rename(*NewName, GetOuter(), REN_Test))
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{
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UBlueprint* Blueprint = GetBlueprint();
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CustomFunctionName = FName(NewName.GetCharArray().GetData());
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Rename(*NewName, GetOuter(), (Blueprint->bIsRegeneratingOnLoad ? REN_ForceNoResetLoaders : 0) | REN_DontCreateRedirectors);
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bFoundName = true;
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}
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}
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}
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void UK2Node_CustomEvent::OnRenameNode(const FString& NewName)
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{
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CustomFunctionName = *NewName;
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CachedNodeTitle.MarkDirty();
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FBlueprintEditorUtils::MarkBlueprintAsStructurallyModified(GetBlueprint());
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}
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TSharedPtr<class INameValidatorInterface> UK2Node_CustomEvent::MakeNameValidator() const
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{
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return MakeShareable(new FCustomEventNameValidator(this));
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}
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bool UK2Node_CustomEvent::IsOverride() const
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{
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UBlueprint* Blueprint = GetBlueprint();
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check(Blueprint != NULL);
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UFunction* ParentFunction = FindField<UFunction>(Blueprint->ParentClass, CustomFunctionName);
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UK2Node_CustomEvent const* OverriddenEvent = FindCustomEventNodeFromFunction(ParentFunction);
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return (OverriddenEvent != NULL);
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}
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uint32 UK2Node_CustomEvent::GetNetFlags() const
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{
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uint32 NetFlags = (FunctionFlags & FUNC_NetFuncFlags);
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if (IsOverride())
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{
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UBlueprint* Blueprint = GetBlueprint();
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check(Blueprint != NULL);
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UFunction* ParentFunction = FindField<UFunction>(Blueprint->ParentClass, CustomFunctionName);
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check(ParentFunction != NULL);
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// inherited net flags take precedence
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NetFlags = (ParentFunction->FunctionFlags & FUNC_NetFuncFlags);
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}
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return NetFlags;
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}
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void UK2Node_CustomEvent::ValidateNodeDuringCompilation(class FCompilerResultsLog& MessageLog) const
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{
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Super::ValidateNodeDuringCompilation(MessageLog);
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UBlueprint* Blueprint = GetBlueprint();
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check(Blueprint != NULL);
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UFunction* ParentFunction = FindField<UFunction>(Blueprint->ParentClass, CustomFunctionName);
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// if this custom-event is overriding a function belonging to the blueprint's parent
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if (ParentFunction != NULL)
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{
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UObject const* const FuncOwner = ParentFunction->GetOuter();
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check(FuncOwner != NULL);
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// if this custom-event is attempting to override a native function, we can't allow that
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if (!FuncOwner->IsA(UBlueprintGeneratedClass::StaticClass()))
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{
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MessageLog.Error(*FString::Printf(*LOCTEXT("NativeFunctionConflict", "@@ name conflicts with a native '%s' function").ToString(), *FuncOwner->GetName()), this);
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}
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else
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{
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UK2Node_CustomEvent const* OverriddenEvent = FindCustomEventNodeFromFunction(ParentFunction);
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// if the function that this is attempting to override is NOT another
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// custom-event, then we want to error (a custom-event shouldn't override something different)
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if (OverriddenEvent == NULL)
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{
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MessageLog.Error(*FString::Printf(*LOCTEXT("NonCustomEventOverride", "@@ name conflicts with a '%s' function").ToString(), *FuncOwner->GetName()), this);
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}
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// else, we assume the user was attempting to override the parent's custom-event
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// the signatures could still be off, but FKismetCompilerContext::PrecompileFunction() should catch that
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}
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}
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}
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void UK2Node_CustomEvent::GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const
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{
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// actions get registered under specific object-keys; the idea is that
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// actions might have to be updated (or deleted) if their object-key is
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// mutated (or removed)... here we use the node's class (so if the node
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// type disappears, then the action should go with it)
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UClass* ActionKey = GetClass();
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// to keep from needlessly instantiating a UBlueprintNodeSpawner, first
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// check to make sure that the registrar is looking for actions of this type
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// (could be regenerating actions for a specific asset, and therefore the
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// registrar would only accept actions corresponding to that asset)
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if (ActionRegistrar.IsOpenForRegistration(ActionKey))
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{
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UBlueprintNodeSpawner* NodeSpawner = UBlueprintEventNodeSpawner::Create(GetClass(), FName());
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check(NodeSpawner != nullptr);
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auto SetupCustomEventNodeLambda = [](UEdGraphNode* NewNode, bool bIsTemplateNode)
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{
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UK2Node_CustomEvent* EventNode = CastChecked<UK2Node_CustomEvent>(NewNode);
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UBlueprint* Blueprint = EventNode->GetBlueprint();
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// in GetNodeTitle(), we use an empty CustomFunctionName to identify a menu entry
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if (!bIsTemplateNode)
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{
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EventNode->CustomFunctionName = FBlueprintEditorUtils::FindUniqueCustomEventName(Blueprint);
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}
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EventNode->bIsEditable = true;
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};
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NodeSpawner->CustomizeNodeDelegate = UBlueprintNodeSpawner::FCustomizeNodeDelegate::CreateStatic(SetupCustomEventNodeLambda);
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ActionRegistrar.AddBlueprintAction(ActionKey, NodeSpawner);
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}
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}
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void UK2Node_CustomEvent::ReconstructNode()
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{
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CachedNodeTitle.MarkDirty();
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const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
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const UEdGraphPin* DelegateOutPin = FindPin(DelegateOutputName);
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const UEdGraphPin* LinkedPin = ( DelegateOutPin && DelegateOutPin->LinkedTo.Num() && DelegateOutPin->LinkedTo[0] ) ? DelegateOutPin->LinkedTo[0] : nullptr;
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const UFunction* DelegateSignature = nullptr;
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if ( LinkedPin )
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{
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if ( const UK2Node_BaseMCDelegate* OtherNode = Cast<const UK2Node_BaseMCDelegate>(LinkedPin->GetOwningNode()) )
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{
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DelegateSignature = OtherNode->GetDelegateSignature();
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}
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else if ( LinkedPin->PinType.PinCategory == K2Schema->PC_Delegate )
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{
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DelegateSignature = FMemberReference::ResolveSimpleMemberReference<UFunction>(LinkedPin->PinType.PinSubCategoryMemberReference);
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}
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}
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const bool bUseDelegateSignature = (NULL == FindEventSignatureFunction()) && DelegateSignature;
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if (bUseDelegateSignature)
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{
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UserDefinedPins.Empty();
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for (TFieldIterator<UProperty> PropIt(DelegateSignature); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
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{
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const UProperty* Param = *PropIt;
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if (!Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm))
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{
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FEdGraphPinType PinType;
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K2Schema->ConvertPropertyToPinType(Param, /*out*/ PinType);
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FString NewPinName = Param->GetName();
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int32 Index = 1;
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while ((DelegateOutputName == NewPinName) || (K2Schema->PN_Then == NewPinName))
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{
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++Index;
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NewPinName += FString::FromInt(Index);
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}
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TSharedPtr<FUserPinInfo> NewPinInfo = MakeShareable( new FUserPinInfo() );
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NewPinInfo->PinName = NewPinName;
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NewPinInfo->PinType = PinType;
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UserDefinedPins.Add(NewPinInfo);
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}
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}
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}
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Super::ReconstructNode();
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}
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UK2Node_CustomEvent* UK2Node_CustomEvent::CreateFromFunction(FVector2D GraphPosition, UEdGraph* ParentGraph, const FString& Name, const UFunction* Function, bool bSelectNewNode/* = true*/)
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{
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UK2Node_CustomEvent* CustomEventNode = NULL;
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if(ParentGraph && Function)
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{
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CustomEventNode = NewObject<UK2Node_CustomEvent>(ParentGraph);
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CustomEventNode->CustomFunctionName = FName(*Name);
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CustomEventNode->SetFlags(RF_Transactional);
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ParentGraph->Modify();
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ParentGraph->AddNode(CustomEventNode, true, bSelectNewNode);
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CustomEventNode->CreateNewGuid();
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CustomEventNode->PostPlacedNewNode();
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CustomEventNode->AllocateDefaultPins();
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const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
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for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
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{
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const UProperty* Param = *PropIt;
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if (!Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm))
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{
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FEdGraphPinType PinType;
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K2Schema->ConvertPropertyToPinType(Param, /*out*/ PinType);
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CustomEventNode->CreateUserDefinedPin(Param->GetName(), PinType, EGPD_Output);
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}
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}
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CustomEventNode->NodePosX = GraphPosition.X;
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CustomEventNode->NodePosY = GraphPosition.Y;
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CustomEventNode->SnapToGrid(SNAP_GRID);
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}
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return CustomEventNode;
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}
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bool UK2Node_CustomEvent::IsEditable() const
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{
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const UEdGraphPin* DelegateOutPin = FindPin(DelegateOutputName);
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if(DelegateOutPin && DelegateOutPin->LinkedTo.Num())
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{
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return false;
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}
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return Super::IsEditable();
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}
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bool UK2Node_CustomEvent::IsUsedByAuthorityOnlyDelegate() const
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{
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if(const UEdGraphPin* DelegateOutPin = FindPin(DelegateOutputName))
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{
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for(auto PinIter = DelegateOutPin->LinkedTo.CreateConstIterator(); PinIter; ++PinIter)
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{
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const UEdGraphPin* LinkedPin = *PinIter;
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const UK2Node_BaseMCDelegate* Node = LinkedPin ? Cast<const UK2Node_BaseMCDelegate>(LinkedPin->GetOwningNode()) : NULL;
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if(Node && Node->IsAuthorityOnly())
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{
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return true;
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}
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}
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}
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return false;
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}
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FText UK2Node_CustomEvent::GetTooltipText() const
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{
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return LOCTEXT("AddCustomEvent_Tooltip", "An event with customizable name and parameters.");
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}
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FString UK2Node_CustomEvent::GetDocumentationLink() const
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{
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// Use the main k2 node doc
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return UK2Node::GetDocumentationLink();
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}
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FString UK2Node_CustomEvent::GetDocumentationExcerptName() const
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{
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return TEXT("UK2Node_CustomEvent");
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}
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FName UK2Node_CustomEvent::GetPaletteIcon(FLinearColor& OutColor) const
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{
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return bCallInEditor ? TEXT("GraphEditor.CallInEditorEvent_16x") : TEXT("GraphEditor.CustomEvent_16x");
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}
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void UK2Node_CustomEvent::AutowireNewNode(UEdGraphPin* FromPin)
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{
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Super::AutowireNewNode(FromPin);
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if (auto DelegateOutPin = FindPin(DelegateOutputName))
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{
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if (DelegateOutPin->LinkedTo.Num())
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{
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ReconstructNode();
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}
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}
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}
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#undef LOCTEXT_NAMESPACE
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