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Some P4V problem with backing out large changelist missed some files. #codereview Robert.Manuszewski [CL 2481366 by Jaroslaw Palczynski in Main branch]
16 lines
476 B
C++
16 lines
476 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "K2Node_CallFunction.h"
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#include "K2Node_CallDataTableFunction.generated.h"
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UCLASS(MinimalAPI)
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class UK2Node_CallDataTableFunction : public UK2Node_CallFunction
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{
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GENERATED_UCLASS_BODY()
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// Begin EdGraphNode interface
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virtual void PinDefaultValueChanged(UEdGraphPin* Pin) override;
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virtual void NotifyPinConnectionListChanged(UEdGraphPin* Pin) override;
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// End EdGraphNode interface
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}; |