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Added display of asset/class info used to Add Content dialog Fixed several cut/pasted comments regarding UMG styles that referred to shooter game [CL 2392502 by bruce nesbit in Main branch]
31 lines
636 B
C++
31 lines
636 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "SlateBasics.h"
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/** Manages the style which provides resources for the add content dialog. */
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class FAddContentDialogStyle
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{
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public:
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static void Initialize();
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static void Shutdown();
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/** reloads textures used by slate renderer */
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static void ReloadTextures();
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/** @return The Slate style set for the Add Content Dialog */
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static const ISlateStyle& Get();
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static FName GetStyleSetName();
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private:
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static TSharedRef< class FSlateStyleSet > Create();
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private:
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static TSharedPtr< class FSlateStyleSet > AddContentDialogStyleInstance;
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}; |