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342 lines
8.3 KiB
C++
342 lines
8.3 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved
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#include "../IOSTargetPlatformPrivatePCH.h"
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#define EABLE_IOS_DEVICE_DETECT 0
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struct FDeviceNotificationCallbackInformation
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{
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FString UDID;
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FString DeviceName;
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uint32 msgType;
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};
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class FIOSDevice
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{
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public:
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FIOSDevice(FString InID, FString InName)
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: UDID(InID)
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, Name(InName)
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{
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}
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FString SerialNumber() const
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{
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return UDID;
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}
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private:
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FString UDID;
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FString Name;
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};
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/**
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* Delegate type for devices being connected or disconnected from the machine
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*
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* The first parameter is newly added or removed device
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*/
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DECLARE_MULTICAST_DELEGATE_OneParam(FDeviceNotification, void*)
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class FDeviceQueryTask
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: public FRunnable
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{
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public:
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FDeviceQueryTask()
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: Stopping(false)
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, bCheckDevices(true)
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{}
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virtual bool Init() override
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{
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return true;
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}
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virtual uint32 Run() override
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{
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while (!Stopping)
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{
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if (bCheckDevices)
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{
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QueryDevices();
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}
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FPlatformProcess::Sleep(5.0f);
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}
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return 0;
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}
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virtual void Stop() override
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{
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Stopping = true;
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}
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virtual void Exit() override
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{}
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FDeviceNotification& OnDeviceNotification()
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{
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return DeviceNotification;
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}
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void Enable(bool OnOff)
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{
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bCheckDevices = OnOff;
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}
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private:
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bool ExecuteIPPCommand(const FString& CommandLine, FString* OutStdOut, FString* OutStdErr) const
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{
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FString ExecutablePath = FString::Printf(TEXT("%s\\Binaries\\DotNET\\IOS"), *FPaths::EngineDir());
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FString Filename = TEXT("IPhonePackager.exe");
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// execute the command
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int32 ReturnCode;
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FString DefaultError;
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// make sure there's a place for error output to go if the caller specified nullptr
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if (!OutStdErr)
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{
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OutStdErr = &DefaultError;
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}
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void* WritePipe;
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void* ReadPipe;
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FPlatformProcess::CreatePipe(ReadPipe, WritePipe);
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FProcHandle ProcessHandle = FPlatformProcess::CreateProc(*(ExecutablePath / Filename), *CommandLine, false, true, true, NULL, 0, *ExecutablePath, WritePipe);
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while (FPlatformProcess::IsProcRunning(ProcessHandle))
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{
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FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
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if (NewLine.Len() > 0)
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{
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// process the string to break it up in to lines
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*OutStdOut += NewLine;
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}
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FPlatformProcess::Sleep(0.25);
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}
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FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
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if (NewLine.Len() > 0)
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{
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// process the string to break it up in to lines
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*OutStdOut += NewLine;
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}
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FPlatformProcess::Sleep(0.25);
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FPlatformProcess::ClosePipe(ReadPipe, WritePipe);
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if (!FPlatformProcess::GetProcReturnCode(ProcessHandle, &ReturnCode))
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{
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return false;
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}
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if (ReturnCode != 0)
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{
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FPlatformMisc::LowLevelOutputDebugStringf(TEXT("The IPhonePackager command '%s' failed to run. Return code: %d, Error: %s\n"), *CommandLine, ReturnCode, **OutStdErr);
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return false;
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}
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return true;
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}
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void QueryDevices()
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{
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FString StdOut;
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// get the list of devices
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if (!ExecuteIPPCommand(TEXT("devices"), &StdOut, nullptr))
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{
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return;
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}
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// separate out each line
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TArray<FString> DeviceStrings;
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StdOut = StdOut.Replace(TEXT("\r"), TEXT("\n"));
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StdOut.ParseIntoArray(DeviceStrings, TEXT("\n"), true);
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TArray<FString> CurrentDeviceIds;
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bool FoundList = false;
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for (int32 StringIndex = 0; StringIndex < DeviceStrings.Num(); ++StringIndex)
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{
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const FString& DeviceString = DeviceStrings[StringIndex];
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// skip over non-device lines
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if (!FoundList && !DeviceString.StartsWith("List "))
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{
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continue;
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}
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else if (!FoundList && DeviceString.StartsWith("List "))
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{
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FoundList = true;
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continue;
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}
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// grab the device serial number
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int32 TabIndex;
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if (!DeviceString.FindChar(TCHAR(' '), TabIndex))
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{
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continue;
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}
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FString SerialNumber = DeviceString.Left(TabIndex);
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CurrentDeviceIds.Add(SerialNumber);
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// move on to next device if this one is already a known device
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if (ConnectedDeviceIds.Find(SerialNumber) != INDEX_NONE)
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{
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ConnectedDeviceIds.Remove(SerialNumber);
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continue;
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}
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// parse device name
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FString DeviceName;
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FParse::Value(*DeviceString, TEXT("device:"), DeviceName);
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// create an FIOSDevice
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FDeviceNotificationCallbackInformation CallbackInfo;
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CallbackInfo.DeviceName = DeviceName;
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CallbackInfo.UDID = SerialNumber;
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CallbackInfo.msgType = 1;
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DeviceNotification.Broadcast(&CallbackInfo);
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}
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// remove all devices no longer found
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for (int32 DeviceIndex = 0; DeviceIndex < ConnectedDeviceIds.Num(); ++DeviceIndex)
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{
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FDeviceNotificationCallbackInformation CallbackInfo;
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CallbackInfo.UDID = ConnectedDeviceIds[DeviceIndex];
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CallbackInfo.msgType = 2;
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DeviceNotification.Broadcast(&CallbackInfo);
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}
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ConnectedDeviceIds = CurrentDeviceIds;
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}
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bool Stopping;
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bool bCheckDevices;
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TArray<FString> ConnectedDeviceIds;
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FDeviceNotification DeviceNotification;
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};
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/* FIOSDeviceHelper structors
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*****************************************************************************/
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static TMap<FIOSDevice*, FIOSLaunchDaemonPong> ConnectedDevices;
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static FDeviceQueryTask* QueryTask = NULL;
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static FRunnableThread* QueryThread = NULL;
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static TArray<FDeviceNotificationCallbackInformation> NotificationMessages;
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static FTickerDelegate TickDelegate;
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bool FIOSDeviceHelper::MessageTickDelegate(float DeltaTime)
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{
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for (int Index = 0; Index < NotificationMessages.Num(); ++Index)
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{
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FDeviceNotificationCallbackInformation cbi = NotificationMessages[Index];
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FIOSDeviceHelper::DeviceCallback(&cbi);
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}
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NotificationMessages.Empty();
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return true;
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}
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void FIOSDeviceHelper::Initialize()
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{
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// Create a dummy device to hand over
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const FString DummyDeviceName(FString::Printf(TEXT("All_iOS_On_%s"), FPlatformProcess::ComputerName()));
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FIOSLaunchDaemonPong Event;
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Event.DeviceID = FString::Printf(TEXT("IOS@%s"), *DummyDeviceName);
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Event.bCanReboot = false;
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Event.bCanPowerOn = false;
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Event.bCanPowerOff = false;
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Event.DeviceName = DummyDeviceName;
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FIOSDeviceHelper::OnDeviceConnected().Broadcast(Event);
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#if ENABLE_IOS_DEVICE_DETECT
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// add the message pump
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TickDelegate = FTickerDelegate::CreateStatic(MessageTickDelegate);
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FTicker::GetCoreTicker().AddTicker(TickDelegate, 5.0f);
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// kick off a thread to query for connected devices
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QueryTask = new FDeviceQueryTask();
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QueryTask->OnDeviceNotification().AddStatic(FIOSDeviceHelper::DeviceCallback);
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QueryThread = FRunnableThread::Create(QueryTask, TEXT("FIOSDeviceHelper.QueryTask"), 128 * 1024, TPri_Normal);
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#endif
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}
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void FIOSDeviceHelper::DeviceCallback(void* CallbackInfo)
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{
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struct FDeviceNotificationCallbackInformation* cbi = (FDeviceNotificationCallbackInformation*)CallbackInfo;
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if (!IsInGameThread())
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{
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NotificationMessages.Add(*cbi);
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}
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else
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{
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switch(cbi->msgType)
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{
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case 1:
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FIOSDeviceHelper::DoDeviceConnect(CallbackInfo);
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break;
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case 2:
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FIOSDeviceHelper::DoDeviceDisconnect(CallbackInfo);
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break;
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}
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}
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}
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void FIOSDeviceHelper::DoDeviceConnect(void* CallbackInfo)
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{
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// connect to the device
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struct FDeviceNotificationCallbackInformation* cbi = (FDeviceNotificationCallbackInformation*)CallbackInfo;
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FIOSDevice* Device = new FIOSDevice(cbi->UDID, cbi->DeviceName);
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// fire the event
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FIOSLaunchDaemonPong Event;
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Event.DeviceID = FString::Printf(TEXT("IOS@%s"), *(cbi->UDID));
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Event.DeviceName = cbi->DeviceName;
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Event.bCanReboot = false;
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Event.bCanPowerOn = false;
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Event.bCanPowerOff = false;
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FIOSDeviceHelper::OnDeviceConnected().Broadcast(Event);
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// add to the device list
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ConnectedDevices.Add(Device, Event);
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}
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void FIOSDeviceHelper::DoDeviceDisconnect(void* CallbackInfo)
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{
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struct FDeviceNotificationCallbackInformation* cbi = (FDeviceNotificationCallbackInformation*)CallbackInfo;
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FIOSDevice* device = NULL;
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for (auto DeviceIterator = ConnectedDevices.CreateIterator(); DeviceIterator; ++DeviceIterator)
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{
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if (DeviceIterator.Key()->SerialNumber() == cbi->UDID)
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{
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device = DeviceIterator.Key();
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break;
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}
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}
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if (device != NULL)
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{
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// extract the device id from the connected list
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FIOSLaunchDaemonPong Event = ConnectedDevices.FindAndRemoveChecked(device);
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// fire the event
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FIOSDeviceHelper::OnDeviceDisconnected().Broadcast(Event);
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// delete the device
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delete device;
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}
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}
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bool FIOSDeviceHelper::InstallIPAOnDevice(const FTargetDeviceId& DeviceId, const FString& IPAPath)
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{
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return false;
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}
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void FIOSDeviceHelper::EnableDeviceCheck(bool OnOff)
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{
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#if ENABLE_IOS_DEVICE_DETECT
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QueryTask->Enable(OnOff);
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#endif
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} |