Files
UnrealEngineUWP/Engine/Source/Developer/TargetDeviceServices/Public/Interfaces/ITargetDeviceServicesModule.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

35 lines
686 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for target device services modules.
*/
class ITargetDeviceServicesModule
: public IModuleInterface
{
public:
/**
* Gets the target device proxy manager.
*
* @return The device proxy manager.
* @see GetDeviceServiceManager
*/
virtual ITargetDeviceProxyManagerRef GetDeviceProxyManager() = 0;
/**
* Gets the target device service manager.
*
* @return The device service manager.
* @see GetDeviceProxyManager
*/
virtual ITargetDeviceServiceManagerRef GetDeviceServiceManager() = 0;
public:
/** Virtual destructor. */
virtual ~ITargetDeviceServicesModule() { }
};