Files
UnrealEngineUWP/Engine/Source/Developer/Settings/Private/SettingsContainer.cpp

104 lines
3.2 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "SettingsPrivatePCH.h"
/* FSettingsContainer structors
*****************************************************************************/
FSettingsContainer::FSettingsContainer( const FName& InName )
: Name(InName)
{ }
/* FSettingsContainer interface
*****************************************************************************/
ISettingsSectionPtr FSettingsContainer::AddSection( const FName& CategoryName, const FName& SectionName, const FText& InDisplayName, const FText& InDescription, const TWeakObjectPtr<UObject>& SettingsObject )
{
TSharedPtr<FSettingsCategory> Category = Categories.FindRef(CategoryName);
if (!Category.IsValid())
{
DescribeCategory(CategoryName, FText::FromString(FName::NameToDisplayString(CategoryName.ToString(), false)), FText::GetEmpty());
Category = Categories.FindRef(CategoryName);
}
ISettingsSectionRef Section = Category->AddSection(SectionName, InDisplayName, InDescription, SettingsObject);
CategoryModifiedDelegate.Broadcast(CategoryName);
return Section;
}
ISettingsSectionPtr FSettingsContainer::AddSection( const FName& CategoryName, const FName& SectionName, const FText& InDisplayName, const FText& InDescription, const TSharedRef<SWidget>& CustomWidget )
{
TSharedPtr<FSettingsCategory> Category = Categories.FindRef(CategoryName);
if (!Category.IsValid())
{
DescribeCategory(CategoryName, FText::FromString(FName::NameToDisplayString(CategoryName.ToString(), false)), FText::GetEmpty());
Category = Categories.FindRef(CategoryName);
}
ISettingsSectionRef Section = Category->AddSection(SectionName, InDisplayName, InDescription, CustomWidget);
CategoryModifiedDelegate.Broadcast(CategoryName);
return Section;
}
void FSettingsContainer::RemoveSection( const FName& CategoryName, const FName& SectionName )
{
TSharedPtr<FSettingsCategory> Category = Categories.FindRef(CategoryName);
if (Category.IsValid())
{
ISettingsSectionPtr Section = Category->GetSection(SectionName);
if (Section.IsValid())
{
Category->RemoveSection(SectionName);
SectionRemovedDelegate.Broadcast(Section.ToSharedRef());
CategoryModifiedDelegate.Broadcast(CategoryName);
}
}
}
/* ISettingsContainer interface
*****************************************************************************/
void FSettingsContainer::Describe( const FText& InDisplayName, const FText& InDescription, const FName& InIconName )
{
Description = InDescription;
DisplayName = InDisplayName;
IconName = InIconName;
}
void FSettingsContainer::DescribeCategory( const FName& CategoryName, const FText& InDisplayName, const FText& InDescription )
{
TSharedPtr<FSettingsCategory>& Category = Categories.FindOrAdd(CategoryName);
if (!Category.IsValid())
{
Category = MakeShareable(new FSettingsCategory(CategoryName));
}
Category->Describe(InDisplayName, InDescription);
CategoryModifiedDelegate.Broadcast(CategoryName);
}
int32 FSettingsContainer::GetCategories( TArray<ISettingsCategoryPtr>& OutCategories ) const
{
OutCategories.Empty(Categories.Num());
for (TMap<FName, TSharedPtr<FSettingsCategory> >::TConstIterator It(Categories); It; ++It)
{
OutCategories.Add(It.Value());
}
return OutCategories.Num();
}