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UETOOL-213 - Minimize Slate FString -> FText conversion (remove SLATE_TEXT_ATTRIBUTE) This fixes any editor/engine specific code that was passing text to Slate as FString rather than FText. [CL 2399803 by Jamie Dale in Main branch]
183 lines
3.9 KiB
C++
183 lines
3.9 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#define LOCTEXT_NAMESPACE "SProjectLauncherTaskListRow"
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/**
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* Implements a row widget for the launcher's task list.
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*/
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class SProjectLauncherTaskListRow
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: public SMultiColumnTableRow<ILauncherTaskPtr>
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{
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public:
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SLATE_BEGIN_ARGS(SProjectLauncherTaskListRow) { }
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SLATE_ARGUMENT(TSharedPtr<STableViewBase>, OwnerTableView)
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SLATE_ARGUMENT(ILauncherTaskPtr, Task)
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SLATE_END_ARGS()
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public:
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/**
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* Constructs the widget.
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*
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* @param InArgs The construction arguments.
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* @param InDeviceProxyManager The device proxy manager to use.
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*/
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void Construct( const FArguments& InArgs )
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{
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Task = InArgs._Task;
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SMultiColumnTableRow<ILauncherTaskPtr>::Construct(FSuperRowType::FArguments(), InArgs._OwnerTableView.ToSharedRef());
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}
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public:
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/**
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* Generates the widget for the specified column.
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*
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* @param ColumnName The name of the column to generate the widget for.
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* @return The widget.
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*/
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virtual TSharedRef<SWidget> GenerateWidgetForColumn( const FName& ColumnName ) override;
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private:
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// Callback for getting the duration of the task.
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FText HandleDurationText( ) const
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{
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ILauncherTaskPtr TaskPtr = Task.Pin();
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if (TaskPtr.IsValid())
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{
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if ((TaskPtr->GetStatus() != ELauncherTaskStatus::Pending) &&
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(TaskPtr->GetStatus() != ELauncherTaskStatus::Canceled))
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{
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return FText::AsTimespan(TaskPtr->GetDuration());
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}
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}
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return FText::GetEmpty();
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}
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// Callback for getting the color and opacity of the status icon.
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FSlateColor HandleIconColorAndOpacity( ) const
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{
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ILauncherTaskPtr TaskPtr = Task.Pin();
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if (TaskPtr.IsValid())
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{
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if (TaskPtr->GetStatus() == ELauncherTaskStatus::Canceled)
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{
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return FLinearColor::Yellow;
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}
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if (TaskPtr->GetStatus() == ELauncherTaskStatus::Completed)
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{
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return FLinearColor::Green;
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}
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if (TaskPtr->GetStatus() == ELauncherTaskStatus::Failed)
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{
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return FLinearColor::Red;
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}
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}
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return FSlateColor::UseForeground();
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}
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// Callback for getting the status icon image.
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const FSlateBrush* HandleIconImage( ) const
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{
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ILauncherTaskPtr TaskPtr = Task.Pin();
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if (TaskPtr.IsValid())
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{
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if (TaskPtr->GetStatus() == ELauncherTaskStatus::Canceled)
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{
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return FEditorStyle::GetBrush("Icons.Cross");
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}
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if (TaskPtr->GetStatus() == ELauncherTaskStatus::Completed)
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{
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return FEditorStyle::GetBrush("Symbols.Check");
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}
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if (TaskPtr->GetStatus() == ELauncherTaskStatus::Failed)
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{
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return FEditorStyle::GetBrush("Icons.Cross");
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}
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}
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return NULL;
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}
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// Callback for getting the task's status text.
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FText HandleStatusText( ) const
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{
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ILauncherTaskPtr TaskPtr = Task.Pin();
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if (TaskPtr.IsValid())
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{
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ELauncherTaskStatus::Type TaskStatus = TaskPtr->GetStatus();
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switch (TaskStatus)
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{
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case ELauncherTaskStatus::Busy:
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return LOCTEXT("StatusInProgressText", "Busy");
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case ELauncherTaskStatus::Canceled:
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return LOCTEXT("StatusCanceledText", "Canceled");
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case ELauncherTaskStatus::Canceling:
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return LOCTEXT("StatusCancelingText", "Canceling");
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case ELauncherTaskStatus::Completed:
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return LOCTEXT("StatusCompletedText", "Completed");
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case ELauncherTaskStatus::Failed:
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return LOCTEXT("StatusFailedText", "Failed");
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case ELauncherTaskStatus::Pending:
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return LOCTEXT("StatusPendingText", "Pending");
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}
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}
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return FText::GetEmpty();
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}
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// Callback for determining the throbber's visibility.
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EVisibility HandleThrobberVisibility( ) const
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{
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ILauncherTaskPtr TaskPtr = Task.Pin();
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if (TaskPtr.IsValid())
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{
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if ((TaskPtr->GetStatus() == ELauncherTaskStatus::Busy) ||
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(TaskPtr->GetStatus() == ELauncherTaskStatus::Canceling))
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{
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return EVisibility::Visible;
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}
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}
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return EVisibility::Hidden;
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}
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private:
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// Holds a pointer to the task that is displayed in this row.
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TWeakPtr<ILauncherTask> Task;
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};
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#undef LOCTEXT_NAMESPACE
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