Files
UnrealEngineUWP/Engine/Source/Developer/InternationalizationSettings/Public/InternationalizationSettingsModule.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

21 lines
501 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModuleManager.h"
class IInternationalizationSettingsModule : public IModuleInterface
{
public:
static inline IInternationalizationSettingsModule& Get()
{
return FModuleManager::LoadModuleChecked< IInternationalizationSettingsModule >( "InternationalizationSettingsModule" );
}
static inline bool IsAvailable()
{
return FModuleManager::Get().IsModuleLoaded( "InternationalizationSettingsModule" );
}
};