Files
UnrealEngineUWP/Engine/Source/Developer/InternationalizationSettings/InternationalizationSettings.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

31 lines
634 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InternationalizationSettings : ModuleRules
{
public InternationalizationSettings(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
"EditorStyle",
"PropertyEditor",
"SharedSettingsWidgets",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Settings",
}
);
}
}
}