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24 lines
619 B
C++
24 lines
619 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class FClanViewModel
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: public TSharedFromThis<FClanViewModel>
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{
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public:
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virtual ~FClanViewModel() {}
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virtual FText GetClanTitle() = 0;
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virtual TSharedPtr<class FClanInfoViewModel> GetClanInfoViewModel() = 0;
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virtual void EnumerateJoinedClans(TArray<TSharedRef<class IClanInfo>>& OUTClanList) = 0;
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};
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/**
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* Creates the implementation for an ClanViewModel.
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*
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* @return the newly created ClanViewModel implementation.
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*/
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FACTORY(TSharedRef< FClanViewModel >, FClanViewModel,
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const TSharedRef<class IClanRepository>& ClanRepository); |