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24 lines
675 B
C++
24 lines
675 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class FClanInfoViewModel
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: public TSharedFromThis<FClanInfoViewModel>
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{
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public:
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virtual ~FClanInfoViewModel() {}
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virtual FText GetClanTitle() = 0;
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virtual int32 GetMemberCount() = 0;
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virtual TSharedRef<class FFriendListViewModel > GetFriendListViewModel() = 0;
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virtual FText GetListCountText() const = 0;
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virtual FText GetClanBrushName() const = 0;
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};
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/**
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* Creates the implementation for an ClanInfoViewModel.
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*
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* @return the newly created ClanInfoViewModel implementation.
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*/
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FACTORY(TSharedRef< FClanInfoViewModel >, FClanInfoViewModel,
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const TSharedRef<class IClanInfo>& ClanInfo); |