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UnrealEngineUWP/Engine/Source/Developer/CrashTracker/Private/AVIHandler.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

17 lines
618 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Given a series of JPEG compressed images, this will wrap them with an AVI header
* and write them out as a Motion JPEG AVI video.
*
* @param CompressedFrames An ordered array of JPEG images
* @param OutputPath The path with which to dump out the video
* @param Width The width of the images
* @param Height The height of the images
* @param FPS The frame rate of the video
*/
void DumpOutMJPEGAVI(const TArray<class FCompressedDataFrame*>& CompressedFrames, FString OutputPath, int32 Width, int32 Height, int32 FPS);