Files
UnrealEngineUWP/Engine/Source/Developer/CrashTracker/CrashTracker.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

26 lines
462 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CrashTracker : ModuleRules
{
public CrashTracker(TargetInfo Target)
{
PrivateIncludePaths.Add("Developer/CrashTracker/Private");
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"ImageWrapper",
"RenderCore",
"RHI",
"ShaderCore",
"Slate",
"SlateCore",
}
);
}
}