Files
UnrealEngineUWP/Engine/Documentation/Source/Programming/Tutorials/VariablesTimersEvents/VariablesTimersEvents.JPN.udn
Michiru Niwa 34fa46a649 Translation update against INT#2489335
[CL 2500798 by Michiru Niwa in Main branch]
2015-04-03 01:29:49 -04:00

74 lines
2.0 KiB
Plaintext

INTSourceChangelist:2489335
Availability:Public
Title:変数、タイマー、イベント
Crumbs:%ROOT%, GettingStarted, Programming/Tutorials
Description:変数と関数をエディタに公開、タイマーの使用、C++関数をブループリントでオーバーライド
[VAR:Topic]
[OBJECT:Topic]
[PARAM:image]
![](newclass_topic.png)
[/PARAM]
[PARAM:title]
%Programming\Tutorials\VariablesTimersEvents:title%
[/PARAM]
[PARAM:path]
[RELATIVE:Programming\Tutorials\VariablesTimersEvents]
[/PARAM]
[PARAM:description]
%Programming\Tutorials\VariablesTimersEvents:description%
[/PARAM]
[/OBJECT]
[/VAR]
[VAR:TopicCompact]
[OBJECT:TopicCompact]
[PARAM:image]
![](newclass_topic.png)
[/PARAM]
[PARAM:title]
%Programming\Tutorials\VariablesTimersEvents:title%
[/PARAM]
[PARAM:path]
[RELATIVE:Programming\Tutorials\VariablesTimersEvents]
[/PARAM]
[PARAM:description]
%Programming\Tutorials\VariablesTimersEvents:description%
[/PARAM]
[/OBJECT]
[/VAR]
このチュートリアルは、変数と関数をエディタに公開、コード実行を遅延またはリピートするためにタイマーを使用、アクタ間のコミュニケーションにイベントを使用する方法を紹介します。
[OBJECT:EmbeddedVideo]
[PARAMLITERAL:width]
640
[/PARAMLITERAL]
[PARAMLITERAL:height]
360
[/PARAMLITERAL]
[PARAMLITERAL:videoid]
V3IygewkowM
[/PARAMLITERAL]
[/OBJECT]
[OBJECT:TopicButtonList]
[PARAM:icon]
![](%ROOT%/start_icon.png)(convert:false)
[/PARAM]
[PARAM:title]
手順
[/PARAM]
[PARAM:description]
[/PARAM]
[PARAM:links]
* [](Programming\Tutorials\VariablesTimersEvents\1 "%Programming\Tutorials\VariablesTimersEvents\1:description%")
* [](Programming\Tutorials\VariablesTimersEvents\2 "%Programming\Tutorials\VariablesTimersEvents\2:description%")
* [](Programming\Tutorials\VariablesTimersEvents\3 "%Programming\Tutorials\VariablesTimersEvents\3:description%")
* [](Programming\Tutorials\VariablesTimersEvents\4 "%Programming\Tutorials\VariablesTimersEvents\4:description%")
[/PARAM]
[/OBJECT]