You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
Availability:Public
|
|
Title: Localization
|
|
Crumbs:%ROOT%, Gameplay
|
|
Description:Information about how to localize your project.
|
|
Related: Programming/UnrealArchitecture/StringHandling/FText
|
|
|
|
[OBJECT:TopicButtonList]
|
|
[PARAM:icon]
|
|
(convert:false)
|
|
[/PARAM]
|
|
[PARAM:title]
|
|
Localizing Text
|
|
[/PARAM]
|
|
[PARAM:links]
|
|
* [Overview](Gameplay/Localization/Overview "%Gameplay/Localization/Overview:description%")
|
|
* [Setup](Gameplay/Localization/Setup "%Gameplay/Localization/Setup:description%")
|
|
* [Commandlets](Gameplay/Localization/Commandlets "%Gameplay/Localization/Commandlets:description%")
|
|
[/PARAM]
|
|
[/OBJECT]
|
|
|
|
[OBJECT:TopicButtonList]
|
|
[PARAM:icon]
|
|
(convert:false)
|
|
[/PARAM]
|
|
[PARAM:title]
|
|
Localizing Assets
|
|
[/PARAM]
|
|
[PARAM:links]
|
|
[REGION:tip]
|
|
Asset localization will be coming in the future just before proper audio localization support.
|
|
The implementation will revolve around swapping out the entire uasset package with locale specific versions.
|
|
[/REGION:tip]
|
|
[/PARAM]
|
|
[/OBJECT]
|