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UnrealEngineUWP/Engine/Documentation/Source/Gameplay/Localization/Localization.INT.udn
Ben Marsh 49831a5631 Include documentation source in repository.
[CL 2489162 by Ben Marsh in Main branch]
2015-03-24 08:35:52 -04:00

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Availability:Public
Title: Localization
Crumbs:%ROOT%, Gameplay
Description:Information about how to localize your project.
Related: Programming/UnrealArchitecture/StringHandling/FText
[OBJECT:TopicButtonList]
[PARAM:icon]
![](%ROOT%/font_icon.png)(convert:false)
[/PARAM]
[PARAM:title]
Localizing Text
[/PARAM]
[PARAM:links]
* [Overview](Gameplay/Localization/Overview "%Gameplay/Localization/Overview:description%")
* [Setup](Gameplay/Localization/Setup "%Gameplay/Localization/Setup:description%")
* [Commandlets](Gameplay/Localization/Commandlets "%Gameplay/Localization/Commandlets:description%")
[/PARAM]
[/OBJECT]
[OBJECT:TopicButtonList]
[PARAM:icon]
![](%ROOT%/cb_icon.png)(convert:false)
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[PARAM:title]
Localizing Assets
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[PARAM:links]
[REGION:tip]
Asset localization will be coming in the future just before proper audio localization support.
The implementation will revolve around swapping out the entire uasset package with locale specific versions.
[/REGION:tip]
[/PARAM]
[/OBJECT]