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27 lines
1.0 KiB
Plaintext
27 lines
1.0 KiB
Plaintext
Availability: Public
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Title:How to Set Up Input on an Actor
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Crumbs: %ROOT%, Gameplay
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Description:A How To Guide to Setting up Input for an Actor in Unreal Engine 4.
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##Overview
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When developing your game, there may be instances when you want to allow the player to perform some form of **Input** on an Actor in your level. For example, perhaps you have a treasure chest that you want the player to be able to open when they approach it, or a light you want them to be able to turn on/off, or some other form of interactable object you want to affect in some way when the player presses a button.
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Setting up Input for an Actor gives you a level of control over how and when the Actor responds to player input. For more information, see the link provided in the **Setup** section below.
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## Setup
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To learn more about **Setting up Input for an Actor** using Blueprints, follow the link below:
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[REGION:buttonlist]
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* [](Gameplay\HowTo\ActorInput\Blueprints)
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[PUBLISH:Docs]
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* [](Gameplay\HowTo\ActorInput\Code)
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[/PUBLISH:Docs]
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[/REGION]
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