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UnrealEngineUWP/Engine/Documentation/Source/Gameplay/HowTo/ActorInput/ActorInputOverview.INT.udn
Ben Marsh 49831a5631 Include documentation source in repository.
[CL 2489162 by Ben Marsh in Main branch]
2015-03-24 08:35:52 -04:00

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Availability: Public
Title:How to Set Up Input on an Actor
Crumbs: %ROOT%, Gameplay
Description:A How To Guide to Setting up Input for an Actor in Unreal Engine 4.
##Overview
When developing your game, there may be instances when you want to allow the player to perform some form of **Input** on an Actor in your level. For example, perhaps you have a treasure chest that you want the player to be able to open when they approach it, or a light you want them to be able to turn on/off, or some other form of interactable object you want to affect in some way when the player presses a button.
Setting up Input for an Actor gives you a level of control over how and when the Actor responds to player input. For more information, see the link provided in the **Setup** section below.
## Setup
To learn more about **Setting up Input for an Actor** using Blueprints, follow the link below:
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* [](Gameplay\HowTo\ActorInput\Blueprints)
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* [](Gameplay\HowTo\ActorInput\Code)
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