This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bb85eadc32f44070a3dbd4edfe84bbd2ac414c6f
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
Windows
History
Joe Kirchoff
bb85eadc32
LC_StringUtil.cpp workaround is also required for MSVC Clang 12.0.0
...
[CL 16763061 by Joe Kirchoff in ue5-main branch]
2021-06-23 17:35:40 -04:00
..
LiveCoding
LC_StringUtil.cpp workaround is also required for MSVC Clang 12.0.0
2021-06-23 17:35:40 -04:00
LiveCodingServer
Fix to LiveCoding symbol resolution that could result in a function being patched to the wrong implementation. This would result in unpredictable behavior and crashes.
2021-06-21 13:06:16 -04:00
ShaderFormatD3D
Removing validation skipping from the SM6.6 code path as it's a fully supported feature in our version of DXC.
2021-06-23 10:14:39 -04:00
WindowsPlatformEditor
…
WindowsTargetPlatform
Support VisualStudio2022 as a source code accessor and compilier
2021-06-21 14:04:04 -04:00