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Fixed crash caused by retargeting a skeleton when some of its animations are still open Firstly we now auto-close all assets that use a skeleton when retergetting instead of popping up a dialog to suggest the user does it. Secondly as a safety measure we dont re-use an animation editor if the persona toolkit's skeleton doesnt match. #jira UE-58681 - [CrashReport] UE4Editor_Persona!FPersonaToolkit::SetAnimationAsset() [personatoolkit.cpp:211] #rb Jurre.deBaare #ROBOMERGE-SOURCE: CL 4108833 in //UE4/Release-4.20/... #ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20) [CL 4112465 by thomas sarkanen in Staging-4.20 branch]