Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

23 lines
515 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
/** Forward declarations. */
class FRuntimeAssetCacheInterface;
RUNTIMEASSETCACHE_API FRuntimeAssetCacheInterface& GetRuntimeAssetCache();
/**
* Module for the RuntimeAssetCache.
*/
class FRuntimeAssetCacheModuleInterface : public IModuleInterface
{
public:
/**
* Gets runtime asset cache.
* @return Runtime asset cache.
*/
virtual FRuntimeAssetCacheInterface& GetRuntimeAssetCache() = 0;
};